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Nano Banana for UI Design

Nano Banana 2 (nanobanana2) helps UI design by turning wireframes or rough sketches into polished layouts, clarifying dark-mode hierarchy, and improving legible text in Chinese UI. This guide covers nanobanana prompts, a practical workflow, and the nanobanana entry link.

Nano Banana UI design example

UI tasks nanobanana2 handles well

TaskNotes
Wireframe → hi-fiAdd brand colors and component list
Game / tool UIStrong style keywords + contrast
E-commerce heroglass, liquid, product labels
Marketing landinghero + grid + whitespace

Prompt structure

  1. Input type: wireframe / screenshot / sketch.
  2. Target style: dark SaaS, glass, minimal dashboard.
  3. Components: nav, hero, cards, table, buttons.
  4. Text: if Chinese is needed, say “Simplified Chinese UI copy, crisp and readable”.
  5. Constraints: preserve information architecture; visual polish only.

Game vs enterprise UI

Game UI needs theme, materials, FX; admin UI needs density and alignment. Do not mix conflicting goals in one prompt.

Chinese typography

Specify sans-serif tone, hierarchy, and line spacing. If glyphs are weak, ask to re-render text layer only with layout unchanged.

Working with Nano Banana Pro

Use nanobanana2 for exploration; switch to Nano Banana Pro when you need tighter consistency across a series.